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'''ForgottenMUD''' is currently in [[alpha testing]].
[[File:ForgottenMUD|thumb|right|335px|MUSHclient graphical interface.]]
 
'''ForgottenMUD''' is a bilingual French/English MUD based on the [[Dungeons & Dragons]] 3.5 rules. It's currently in [[alpha testing]] and has a very low [[uptime]].
 
 
==Engine==
 
 
Because it uses an original [[codebase]] designed specifically to implement the [[D&D]] rules, it's much closer to the rules than [[Diku]] derivatives.
 
   
 
==Client==
 
==Client==
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==World==
 
==World==
   
The game is based on a planar hub with a portal opening to several worlds. On top of its unique areas, the [[Forgotten Realms]] and [[Dragonlance]] areas from [[d20MUD]] have been converted. It also has a nearly infinite [[wilderness]] grid.
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The game is based on a planar hub with a portal opening to several worlds. On top of its unique areas, the [[Forgotten Realms]] and [[Dragonlance]] areas have been converted. It also has a nearly infinite [[Procedural generation|procedurally generated]] [[wilderness]] grid.
 
==DM Emulator==
 
ForgottenMUD's unique feature is the [http://www.rpg.net/reviews/archive/13/13308.phtml Dungeon Master Emulator]. Although a [http://forum.rpg.net/showthread.php?508758-Flash-Based-GM-Emulator Flash version] already exists, ForgottenMUD's is the only multiplayer implementation.
 
   
 
==Links==
 
==Links==
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[[Category:Original codebase]]
 
[[Category:Original codebase]]
 
[[Category:Graphical MUDs]]
 
[[Category:Graphical MUDs]]
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[[Category:French]]
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[[Category:Foreign language]]
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[[Category:Active Games|ForgottenMUD]]
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[[Category:Medieval Fantasy]]

Latest revision as of 19:46, 30 May 2016

ForgottenMUD is currently in alpha testing.

Client[]

ForgottenMUD has a custom MUSHclient interface that displays static pictures of the rooms. It is cosmetically similar to Nightmist. It doesn't have support for other clients.

World[]

The game is based on a planar hub with a portal opening to several worlds. On top of its unique areas, the Forgotten Realms and Dragonlance areas have been converted. It also has a nearly infinite procedurally generated wilderness grid.

Links[]