| Empire | |
|---|---|
| Empire MUD Logo | |
| Developer(s) | Farhaj "Astafas" Hashmi, project community |
| Engine | DikuMUD |
| Platform(s) | Platform independent |
| Release date(s) | 1992 |
| Genre(s) | Fantasy MUD |
| Mode(s) | Multiplayer |
| Media/distribution | Online |
| System requirements
Telnet client or MUD client, Internet access
| |
Empire was a MUD, a text-based online role-playing game, founded in 1992 by Farhaj "Astafas" Hashmi and several associates. It received critical praise.
Game characteristics[]
Empire was set in a medieval fantasy world; gameplay is primarily hack and slash. The MUD was noted as complex and unsuitable for beginners.[1][2]
Player character names and statistical information were not initially divulged to other players. This has been considered to foster an improved atmosphere for role-playing.[2] Player killing is unrestricted; though that was not the primary focus of the game, it was generally prominent in commentary.[1][2]
History[]
Empire was founded in 1992.[3] It apparently went offline in July 2010, its operations spanning 18 years.[4]
Reception[]
Empire received critical praise for using identity ambiguity and player versus player conflict to create a tense and exciting atmosphere, and for its pace of development.[2][1] It has been called "one of the best MUDs out there".[2]
Technical infrastructure[]
Empire was based on DikuMUD.[2]
References[]
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